Metroid II: Return of Samus - Game Boy
Pickup at Provo, UT Store
Pickup at Provo, UT Store
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Address: 490 W Center Street, Provo, UT 84601
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Authentification & Refurbishment
Authentification & Refurbishment
Authenticity you can trust – 100% genuine games and gear. Every item is inspected before sale — no reproductions, bootlegs, or counterfeit copies.
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Warranty & Returns
Warranty & Returns
Bitjump Games Pre-Owned Gurantee – All pre-owned items are backed by our 90-day guarantee. If a pre-owned game, console, or accessory fails during normal use within 90 days of delivery (or in-store purchase), we’ll help resolve the issue with an exchange for the same item or store credit. Read full details about our warranty and refund policy.
- New: Factory-sealed, brand new, and unopened.
- Game Only: a pre-owned copy, includes the original game cartridge or disc only. No case, manual, or inserts are included unless specifically stated. For shipping, you may receive these games in a paper sleeve or an empty game case.
- Game + Case: a pre-owned copy, includes the original game cartridge or disc, plus a case with cover art. For disc-based games, the case may be replaced with a new third-party case if the original is damaged or missing. No reprinted cover art is used.
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- Game + Case + Manual: a pre-owned copy, includes the original game cartridge or disc, plus a case with cover art and the original instruction manual. For disc-based games, the case may be replaced with a clean third-party case if the original is damaged or missing. No reprinted cover art is used.
- Complete (Complete in Box / CIB): a pre-owned copy, includes the original game, original box/case with cover art, original manual, and other extras that were included at retail (if applicable). Inserts may include items like registration cards, posters, warranty slips, promotional materials, bonus CDs, slipcovers, etc. Please see the product description where it may be clear about what's included for that game.
- Cosmetic Flaws: a pre-owned copy, has visible wear from normal use that does not affect gameplay or functionality. These are purely appearance-related imperfections—great for customers who care more about playing than display perfection.
Pre-Owned Items: Unless a product is listed as New, it is considered Pre-Owned. All Pre-Owned games are carefully cleaned, inspected, and prepped for resale. Cartridge games are cleaned on the outside to remove dirt and grime, and also have their contacts cleaned with 99% isopropyl alcohol. Disc games are resurfaced using a professional-grade ECO-Master disc repair system when needed. All items are fully functional and backed by the Bitjump Games Pre-Owned Guarantee. Learn more about our pre-owned game refurbishment process.
Variant Note: Unless specifically stated otherwise, you may receive any standard retail variant of the game (including releases such as Player’s Choice, Selects, Greatest Hits, or Platinum Hits). If you have a preference, leave a note at checkout or email us at contact@bitjumpgames.com before placing your order.
Description
Description
In the haunting silence of planet SR388, bounty hunter Samus Aran embarks on a grim mission of extermination. Following her victory over the Space Pirates on Zebes, the Galactic Federation has ordered her to wipe out the Metroid species once and for all to prevent them from ever being weaponized again. The adventure unfolds entirely within the subterranean depths of the Metroids' homeworld, a maze of cavernous corridors and the desolate ruins of an ancient Chozo civilization. Unlike the open-ended exploration of the first game, this journey is a steady descent toward the planet's core, with a persistent counter on the screen tracking the 47 remaining lifeforms Samus must eliminate.
The gameplay is defined by a rhythmic cycle of hunting and discovery: as Samus wipes out local Metroid populations, seismic shifts occur that lower the planet’s corrosive lava levels, granting access to deeper, more dangerous biomes. To survive, Samus must master a suite of powerful new upgrades introduced in this entry, most notably the Spider Ball, which allows her to adhere to and climb walls and ceilings, and the Space Jump, enabling infinite mid-air leaps. The combat is famously focused on evolving bosses; you'll witness the Metroids undergo terrifying mutations from the jellyfish-like Alphas to the massive, lizard-like Omegas. The game’s emotional core reveals itself only after the final battle with the Queen Metroid, when a single surviving hatchling imprints on Samus as its mother, leading to a silent, contemplative escape that remains one of the most iconic moments in gaming history.
Specifications
Specifications
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