Wallace & Gromit: The Curse of the Were-Rabbit - PlayStation 2
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Description
Description
Wallace & Gromit: The Curse of the Were-Rabbit is an action-adventure platformer developed by Frontier Developments and published by Konami in 2005. Closely following the plot of the Aardman Animations film, the game puts players in control of the duo's "Anti-Pesto" pest control business as they attempt to safeguard the town's Giant Vegetable Competition from a rabbit infestation. The title is technically noted for its faithful recreation of the film's signature "claymation" aesthetic, featuring creative input from the movie's director, Nick Park.
The gameplay centers on capturing rabbits across four massive, free-roaming districts: the Town Centre, Wallersey (harbour), Grimsley (industrial), and Tottington Hall. Players utilize the Bunvac 6000 (a high-powered vacuum gun) to suck up pests and fire them into collection points, alongside other eccentric inventions like the "Bunnyhopper" and a porridge-firing minigun. A standout feature is the day/night cycle: during the day, players solve puzzles and help residents to earn cards, while at night, the game shifts into a more action-focused experience as the monstrous Were-Rabbit begins its rampage.
Technically, the PlayStation 2 version supports 1–2 player local co-op, allowing a second player to drop in as Gromit or the rabbit-hybrid character Hutch to assist in complex herding tasks. The game targets a native 480i resolution and features a stable frame rate, though it is technically restricted to a fixed-angle camera in certain interior sections to preserve the cinematic feel of the film. Progression is gated by the collection of cards and the recovery of valves for Wallace's "Mind-O-Matic" machine, which are guarded by the villainous Victor Quartermaine. While primarily an adventure title, it also includes a specialized side-game where Gromit can grow and decorate his own prize-winning marrow in a greenhouse.
Specifications
Specifications
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Warranty & Returns
Warranty & Returns
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Sell Games, Cards, & More for Cash
Sell Games, Cards, & More for Cash
Have games, consoles, accessories, or even trading cards you’re no longer using? Bring them to Bitjump Games and turn them into in-store credit you can use toward your next purchase. We’re always buying a wide range of video game items, from retro classics to modern releases, and offer competitive values based on current demand. It’s a simple way to refresh your collection while getting more out of what you already own. Learn more about our trade in and buy back program.

